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Ananya Bellary
Ananya Bellary
3D Modeling Intern at NASA
Cleveland, United States

Summary

I create 3D worlds that feel lived in for animation, games, and VFX. My favorite part of environment art is adding subtle details to my models that support the storytelling.
Originally from Northern Virginia, when I'm not modeling or texturing, you can find me urban sketching and hiking.

Skills

Look Development3D Modeling

Software proficiency

Blender
Blender
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator
Houdini
Houdini

Reel

Productions

    • Video Game
      Horizon Worlds
    • Year
      2021
    • Role
      3D Art Intern
    • Company
      Meta

Experience

  • 3D Modeling Intern at NASA
    Cleveland, US
    June 2026 - Present

    - Converting engineering CAD data into optimized, textured real-time assets for a Moon Base technology visualization.

    - Integrating assets into Unity for a web-based interactive 3D application.

  • 3D Art Intern at Meta
    Burlingame, CA, US
    June 2025 - September 2025

    Created game-ready environment assets for Horizon Worlds.

  • 3D Environment Modeling Intern at The Happy Health Squad
    Atlanta, GA, US
    March 2024 - June 2024

    - Created 3D environment blockouts as layout references for 2D background art in an educational animated series.

    - Assisted in 2D background art and storyboarding.

    - Enhanced storyboarding workflow by researching and introducing new software tools to improve team collaboration and productivity.

  • 3D Generalist Intern at Ferry Godmother Productions
    New York, NY, US
    May 2023 - September 2023

    Modeled, textured, and rigged 3D props for a virtual reality game.